Patt#12. "Associate - Other Associate" Pattern //
transaction patterns

Typical object interactions
- howMany --> calcForMe
- calcOverOtherAssociates --> calcForMe
- rankOtherAssociates --> rateMe
Examples
- aileron-gyro; aircraft-runway; building-sensor;
driver-vehicle; loading dock - order; order-tote; truck -
loading dock.
Combinations
Notes
- Associates are objects that know each other, without a
need for information about that association or history about
it.
- In some pattern instances, an "other associate" may need
to know some number of associates.
Related strategy: Str#18.
"Select Associates"
Transaction patterns
Patterns for building object
models